86c2f509f4
fix: keybord layout AZERTY/QWERTY
1491 lignes
34 KiB
JavaScript
1491 lignes
34 KiB
JavaScript
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var mouseOverBGColor = "#fefef1"; //icon background color while mouse over it
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function mainMenuIconClass( _screenX1, _screenY1, _scale, _mainMenuBitmap)
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{
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//_scale = _scale*2/3;
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var border = 4 * _scale;
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var mainMainCanvas, stage;
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var menuIcon, menuBG;
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var saveStateObj;
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var mouseOverHandler = null, mouseOutHandler = null, mouseClickHandler = null;
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var bitmapX = _mainMenuBitmap.getBounds().width * _scale;
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var bitmapY = _mainMenuBitmap.getBounds().height * _scale;
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var self = this;
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var enabled = 0;
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init();
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function init()
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{
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createCanvas();
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createMenuIcon();
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}
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this.enable = function ()
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{
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if(enabled) return;
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enabled = 1;
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disableMouseHandler();
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enableMouseHandler();
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menuIcon.set({alpha:1})
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stage.enableMouseOver(60);
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stage.update();
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}
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this.disable = function (hidden)
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{
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disableMouseHandler();
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if(hidden) {
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menuIcon.set({alpha:0})
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} else {
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menuIcon.set({alpha:1})
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}
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stage.update();
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enabled = 0;
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stage.enableMouseOver(0);
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}
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function enableMouseHandler()
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{
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mouseOverHandler = menuIcon.on("mouseover", mouseOver);
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mouseOutHandler = menuIcon.on("mouseout", mouseOut);
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mouseClickHandler = menuIcon.on("click", mouseClick);
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}
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function disableMouseHandler()
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{
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menuIcon.removeEventListener("mouseover", mouseOverHandler);
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menuIcon.removeEventListener("mouseout", mouseOutHandler);
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menuIcon.removeEventListener("click", mouseClickHandler);
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stage.cursor = "default";
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stage.update();
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}
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function createCanvas()
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{
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mainMainCanvas = document.createElement('canvas');
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mainMainCanvas.id = "main_menu";
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mainMainCanvas.width = bitmapX+border*2;
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mainMainCanvas.height = bitmapY+border*2;
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var left = (_screenX1 - mainMainCanvas.width - screenBorder),
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top = bitmapY/2|0;
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mainMainCanvas.style.left = left + "px";
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mainMainCanvas.style.top = top + "px";
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mainMainCanvas.style.position = "absolute";
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document.body.appendChild(mainMainCanvas);
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}
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function createMenuIcon()
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{
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stage = new createjs.Stage(mainMainCanvas);
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menuIcon = new createjs.Container();
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menuBG = new createjs.Shape();
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menuBG.graphics.beginFill(mouseOverBGColor)
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.drawRect(0, 0, bitmapX+border*2, bitmapY+border*2).endFill();
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menuBG.alpha = 0;
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menuIcon.addChild(menuBG);
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_mainMenuBitmap.setTransform(border, border, _scale, _scale);
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menuIcon.addChild(_mainMenuBitmap);
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menuIcon.set({alpha:0})
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stage.addChild(menuIcon);
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stage.update();
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}
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function mouseOver()
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{
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if(gameState == GAME_PAUSE || //// demoDataLoading ||
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(gameState != GAME_START && gameState != GAME_RUNNING && playMode != PLAY_EDIT)) return;
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stage.cursor = "pointer";
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menuBG.alpha = 1;
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stage.update();
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}
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function mouseOut()
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{
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stage.cursor = "default";
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menuBG.alpha = 0;
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stage.update();
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}
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function mouseClick()
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{
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if(gameState == GAME_PAUSE || //// demoDataLoading ||
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(gameState != GAME_START && gameState != GAME_RUNNING && playMode != PLAY_EDIT)) return;
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saveState();
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////mainMenu(restoreState);
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gameMenu(restoreState);
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mouseOut();
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}
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function saveState()
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{
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saveStateObj = saveKeyHandler(noKeyDown);
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gamePause();
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if(playMode == PLAY_EDIT) {
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if(editLevelModified()) saveTestState();
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stopEditTicker();
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} else {
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stopPlayTicker();
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stopAllSpriteObj();
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}
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self.disable();
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}
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function restoreState()
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{
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restoreKeyHandler(saveStateObj);
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if(playMode == PLAY_EDIT) {
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startEditTicker();
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} else {
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startAllSpriteObj();
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startPlayTicker();
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}
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gameResume();
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self.enable();
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}
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}
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function selectIconClass( _screenX1, _screenY1, _scale, _bitmap)
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{
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var border = 4 * _scale;
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var selectCanvas, stage;
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var selectIcon, selectBG;
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var saveStateObj;
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var mouseOverHandler = null, mouseOutHandler = null, mouseClickHandler = null;
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var bitmapX = _bitmap.getBounds().width * _scale;
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var bitmapY = _bitmap.getBounds().height * _scale;
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var self = this;
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var enabled = 0;
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init();
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function init()
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{
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createCanvas();
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createSelectIcon();
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}
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this.enable = function ()
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{
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if(enabled) return;
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enabled = 1;
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disableMouseHandler();
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enableMouseHandler();
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document.body.appendChild(selectCanvas); //overlay with selectCanvas, make zIndex up ?
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selectIcon.set({alpha:1})
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stage.enableMouseOver(60);
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stage.update();
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}
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this.disable = function (hidden)
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{
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disableMouseHandler();
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if(hidden) {
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selectIcon.set({alpha:0})
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} else {
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selectIcon.set({alpha:1})
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}
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stage.update();
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enabled = 0;
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stage.enableMouseOver(0);
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}
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function enableMouseHandler()
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{
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mouseOverHandler = selectIcon.on("mouseover", mouseOver);
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mouseOutHandler = selectIcon.on("mouseout", mouseOut);
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mouseClickHandler = selectIcon.on("click", mouseClick);
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}
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function disableMouseHandler()
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{
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selectIcon.removeEventListener("mouseover", mouseOverHandler);
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selectIcon.removeEventListener("mouseout", mouseOutHandler);
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selectIcon.removeEventListener("click", mouseClickHandler);
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stage.cursor = "default";
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stage.update();
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}
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function createCanvas()
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{
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selectCanvas = document.createElement('canvas');
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selectCanvas.id = "select_menu";
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selectCanvas.width = bitmapX+border*2;
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selectCanvas.height = bitmapY+border*2;
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var left = (_screenX1 - selectCanvas.width - screenBorder),
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top = (selectCanvas.height + bitmapY)|0;
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selectCanvas.style.left = left + "px";
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selectCanvas.style.top = top + "px";
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selectCanvas.style.position = "absolute";
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document.body.appendChild(selectCanvas);
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}
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function createSelectIcon()
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{
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stage = new createjs.Stage(selectCanvas);
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selectIcon = new createjs.Container();
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selectBG = new createjs.Shape();
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selectBG.graphics.beginFill(mouseOverBGColor)
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.drawRect(0, 0, bitmapX+border*2, bitmapY+border*2).endFill();
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selectBG.alpha = 0;
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selectIcon.addChild(selectBG);
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_bitmap.setTransform(border, border, _scale, _scale);
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selectIcon.addChild(_bitmap);
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selectIcon.set({alpha:0})
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stage.addChild(selectIcon);
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stage.update();
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}
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function mouseOver()
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{
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if(gameState == GAME_PAUSE ||
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(gameState != GAME_START && gameState != GAME_RUNNING && playMode != PLAY_EDIT)) return;
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stage.cursor = "pointer";
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selectBG.alpha = 1;
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stage.update();
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}
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function mouseOut()
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{
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stage.cursor = "default";
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selectBG.alpha = 0;
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stage.update();
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}
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function startSelectMenu()
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{
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saveState();
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activeSelectMenu(activeSelectPlay, restoreState);
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mouseOut();
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}
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function mouseClick()
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{
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if(gameState == GAME_PAUSE ||
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(gameState != GAME_START && gameState != GAME_RUNNING && playMode != PLAY_EDIT)) return;
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if(playMode == PLAY_EDIT && editLevelModified()) {
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if(editLevelModified())saveTestState();
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editConfirmAbortState(startSelectMenu);
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} else {
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startSelectMenu();
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}
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}
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function activeSelectPlay(level)
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{
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soundStop(soundDig);
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soundStop(soundFall);
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switch(playMode) {
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case PLAY_EDIT:
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editSelectLevel(level);
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break;
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case PLAY_DEMO:
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curLevel = level;
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setDemoInfo();
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startGame();
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break;
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case PLAY_MODERN:
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curLevel = level;
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//playMode = PLAY_MODERN;
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//document.onkeydown = handleKeyDown;
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//setLastPlayMode();
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setModernInfo();
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startGame();
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break;
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default:
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debug("activeSelectPlay design error ! playMode = " + playMode);
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break;
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}
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}
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function saveState()
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{
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saveStateObj = saveKeyHandler(noKeyDown);
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gamePause();
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if(playMode == PLAY_EDIT) {
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stopEditTicker();
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} else {
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stopPlayTicker();
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stopAllSpriteObj();
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}
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self.disable();
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}
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function restoreState()
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{
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restoreKeyHandler(saveStateObj);
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if(playMode == PLAY_EDIT) {
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startEditTicker();
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} else {
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startAllSpriteObj();
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startPlayTicker();
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}
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gameResume();
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self.enable();
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}
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}
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function demoIconClass( _screenX1, _screenY1, _scale, _bitmap)
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{
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var border = 4 * _scale;
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var canvas, stage;
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var iconObj, bgObj;
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var saveStateObj;
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var mouseOverHandler = null, mouseOutHandler = null, mouseClickHandler = null;
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var bitmapX = _bitmap.getBounds().width * _scale;
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var bitmapY = _bitmap.getBounds().height * _scale;
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var self = this;
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var enabled = 0;
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init();
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function init()
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{
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createCanvas();
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createIconObj();
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}
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this.enable = function ()
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{
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if(!curDemoLevelIsValid()) {
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self.disable(1);
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return;
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}
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if(enabled) return;
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enabled = 1;
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disableMouseHandler();
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enableMouseHandler();
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document.body.appendChild(canvas); //overlay with pasteCanvas, make zIndex up ?
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iconObj.set({alpha:1})
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stage.enableMouseOver(60);
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stage.update();
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}
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this.disable = function (hidden)
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{
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disableMouseHandler();
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if(hidden) {
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iconObj.set({alpha:0});
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} else {
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iconObj.set({alpha:1})
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}
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stage.update();
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enabled = 0;
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stage.enableMouseOver(0);
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}
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function enableMouseHandler()
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{
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mouseOverHandler = iconObj.on("mouseover", mouseOver);
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mouseOutHandler = iconObj.on("mouseout", mouseOut);
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mouseClickHandler = iconObj.on("click", mouseClick);
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}
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function disableMouseHandler()
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{
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iconObj.removeEventListener("mouseover", mouseOverHandler);
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iconObj.removeEventListener("mouseout", mouseOutHandler);
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iconObj.removeEventListener("click", mouseClickHandler);
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stage.cursor = "default";
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stage.update();
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}
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function createCanvas()
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{
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canvas = document.createElement('canvas');
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canvas.id = "theme_menu";
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canvas.width = bitmapX+border*2;
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canvas.height = bitmapY+border*2;
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var left = (_screenX1 - canvas.width - screenBorder),
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top = (canvas.height*2 + bitmapY*3/2)|0;
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canvas.style.left = left + "px";
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canvas.style.top = top + "px";
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canvas.style.position = "absolute";
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document.body.appendChild(canvas);
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}
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function createIconObj()
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{
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stage = new createjs.Stage(canvas);
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iconObj = new createjs.Container();
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//create background shape
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bgObj = new createjs.Shape();
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bgObj.graphics.beginFill(mouseOverBGColor)
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.drawRect(0, 0, bitmapX+border*2, bitmapY+border*2).endFill();
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bgObj.alpha = 0;
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//change bitmap size
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_bitmap.setTransform(border, border, _scale, _scale);
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iconObj.addChild(bgObj);
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iconObj.addChild(_bitmap);
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iconObj.set({alpha:0})
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stage.addChild(iconObj);
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stage.update();
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}
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function mouseOver()
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{
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if(gameState == GAME_PAUSE ||
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(gameState != GAME_START && playMode != PLAY_DEMO && playMode != PLAY_DEMO_ONCE && playMode != PLAY_EDIT))
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return;
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stage.cursor = "pointer";
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bgObj.alpha = 1;
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stage.update();
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}
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function mouseOut()
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{
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stage.cursor = "default";
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bgObj.alpha = 0;
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stage.update();
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}
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function mouseClick()
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{
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if(gameState == GAME_PAUSE || playMode == PLAY_DEMO_ONCE ||
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(gameState != GAME_START && playMode != PLAY_DEMO && playMode != PLAY_EDIT))
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return;
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mouseOut();
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demoSoundOff = 1; //always sound off when start demo
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playMode = PLAY_DEMO_ONCE;
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anyKeyStopDemo();
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startGame(1);
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setTimeout(function() {showTipsText("HIT ANY KEY TO STOP DEMO", 3500);}, 50);
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}
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function saveState()
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{
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setThemeMode(curTheme);
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if(playMode == PLAY_EDIT) {
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if(editLevelModified()) saveTestState();
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stopEditTicker();
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} else {
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stopPlayTicker();
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stopAllSpriteObj();
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}
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}
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}
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function soundIconClass( _screenX1, _screenY1, _scale, _soundOnBitmap, _soundOffBitmap)
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{
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var border = 4 * _scale;
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var canvas, stage;
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var iconObj, bgObj;
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var saveStateObj;
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var mouseOverHandler = null, mouseOutHandler = null, mouseClickHandler = null;
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var bitmapX = _soundOnBitmap.getBounds().width * _scale;
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var bitmapY = _soundOnBitmap.getBounds().height * _scale;
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var self = this;
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var enabled = 0;
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function init()
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{
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createCanvas();
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createIconObj();
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}
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this.enable = function ()
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{
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if(enabled) return;
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enabled = 1;
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disableMouseHandler();
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enableMouseHandler();
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iconObj.set({alpha:1})
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stage.enableMouseOver(60);
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stage.update();
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}
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this.disable = function (hidden)
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{
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disableMouseHandler();
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if(hidden) {
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iconObj.set({alpha:0});
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} else {
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iconObj.set({alpha:1})
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}
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stage.update();
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enabled = 0;
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stage.enableMouseOver(0);
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}
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function enableMouseHandler()
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{
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mouseOverHandler = iconObj.on("mouseover", mouseOver);
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mouseOutHandler = iconObj.on("mouseout", mouseOut);
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mouseClickHandler = iconObj.on("click", mouseClick);
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}
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function disableMouseHandler()
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{
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iconObj.removeEventListener("mouseover", mouseOverHandler);
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iconObj.removeEventListener("mouseout", mouseOutHandler);
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iconObj.removeEventListener("click", mouseClickHandler);
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stage.cursor = "default";
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stage.update();
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}
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function createCanvas()
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{
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canvas = document.createElement('canvas');
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canvas.id = "theme_menu";
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canvas.width = bitmapX+border*2;
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canvas.height = bitmapY+border*2;
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var left = (_screenX1 - canvas.width - screenBorder),
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//top = (_screenY1 - bitmapY*7)|0;
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top = (_screenY1 - bitmapY*8.6)|0;
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canvas.style.left = left + "px";
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canvas.style.top = top + "px";
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canvas.style.position = "absolute";
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document.body.appendChild(canvas);
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}
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this.updateSoundImage = function()
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{
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iconObj.removeAllChildren();
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iconObj.addChild(bgObj);
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if(playMode == PLAY_DEMO || playMode == PLAY_DEMO_ONCE) {
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if(demoSoundOff) iconObj.addChild(_soundOffBitmap);
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else iconObj.addChild(_soundOnBitmap);
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} else {
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if(soundOff) iconObj.addChild(_soundOffBitmap);
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else iconObj.addChild(_soundOnBitmap);
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}
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stage.update();
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}
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function createIconObj()
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{
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stage = new createjs.Stage(canvas);
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iconObj = new createjs.Container();
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//create background shape
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bgObj = new createjs.Shape();
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bgObj.graphics.beginFill(mouseOverBGColor)
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.drawRect(0, 0, bitmapX+border*2, bitmapY+border*2).endFill();
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bgObj.alpha = 0;
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//change bitmap size
|
|
_soundOnBitmap.setTransform(border, border, _scale, _scale);
|
|
_soundOffBitmap.setTransform(border, border, _scale, _scale);
|
|
|
|
iconObj.set({alpha:0})
|
|
|
|
stage.addChild(iconObj);
|
|
self.updateSoundImage();
|
|
stage.update();
|
|
}
|
|
|
|
function mouseOver()
|
|
{
|
|
if( gameState == GAME_PAUSE || (gameState != GAME_START && gameState != GAME_RUNNING) ) return;
|
|
|
|
stage.cursor = "pointer";
|
|
bgObj.alpha = 1;
|
|
stage.update();
|
|
}
|
|
|
|
function mouseOut()
|
|
{
|
|
stage.cursor = "default";
|
|
bgObj.alpha = 0;
|
|
stage.update();
|
|
}
|
|
|
|
function mouseClick()
|
|
{
|
|
if( gameState == GAME_PAUSE || (gameState != GAME_START && gameState != GAME_RUNNING) ) return;
|
|
|
|
if(playMode == PLAY_DEMO || playMode == PLAY_DEMO_ONCE) {
|
|
if((demoSoundOff ^= 1)) { soundStop(soundDig); soundStop(soundFall); }
|
|
} else {
|
|
if((soundOff ^= 1)) { soundStop(soundDig); soundStop(soundFall); }
|
|
}
|
|
|
|
resumeAudioContext(); //2021/08/25
|
|
|
|
self.updateSoundImage();
|
|
mouseOut();
|
|
}
|
|
|
|
init();
|
|
}
|
|
|
|
function repeatActionIconClass( _screenX1, _screenY1, _scale, _repeatActionOnBitmap, _repeatActionOffBitmap)
|
|
{
|
|
var border = 4 * _scale;
|
|
var canvas, stage;
|
|
var iconObj, bgObj;
|
|
var saveStateObj;
|
|
var mouseOverHandler = null, mouseOutHandler = null, mouseClickHandler = null;
|
|
|
|
var bitmapX = _repeatActionOnBitmap.getBounds().width * _scale;
|
|
var bitmapY = _repeatActionOnBitmap.getBounds().height * _scale;
|
|
var self = this;
|
|
var enabled = 0;
|
|
|
|
function init()
|
|
{
|
|
createCanvas();
|
|
createIconObj();
|
|
}
|
|
|
|
this.enable = function ()
|
|
{
|
|
if(enabled) return;
|
|
enabled = 1;
|
|
disableMouseHandler();
|
|
enableMouseHandler();
|
|
iconObj.set({alpha:1})
|
|
stage.enableMouseOver(60);
|
|
stage.update();
|
|
}
|
|
|
|
this.disable = function (hidden)
|
|
{
|
|
disableMouseHandler();
|
|
if(hidden) {
|
|
iconObj.set({alpha:0});
|
|
} else {
|
|
iconObj.set({alpha:1})
|
|
}
|
|
stage.update();
|
|
enabled = 0;
|
|
stage.enableMouseOver(0);
|
|
}
|
|
|
|
function enableMouseHandler()
|
|
{
|
|
mouseOverHandler = iconObj.on("mouseover", mouseOver);
|
|
mouseOutHandler = iconObj.on("mouseout", mouseOut);
|
|
mouseClickHandler = iconObj.on("click", mouseClick);
|
|
}
|
|
|
|
function disableMouseHandler()
|
|
{
|
|
iconObj.removeEventListener("mouseover", mouseOverHandler);
|
|
iconObj.removeEventListener("mouseout", mouseOutHandler);
|
|
iconObj.removeEventListener("click", mouseClickHandler);
|
|
stage.cursor = "default";
|
|
stage.update();
|
|
}
|
|
|
|
function createCanvas()
|
|
{
|
|
canvas = document.createElement('canvas');
|
|
canvas.id = "theme_menu";
|
|
canvas.width = bitmapX+border*2;
|
|
canvas.height = bitmapY+border*2;
|
|
|
|
var left = (_screenX1 - canvas.width - screenBorder),
|
|
top = (_screenY1 - bitmapY*6.4)|0;
|
|
|
|
canvas.style.left = left + "px";
|
|
canvas.style.top = top + "px";
|
|
canvas.style.position = "absolute";
|
|
document.body.appendChild(canvas);
|
|
}
|
|
|
|
this.updateRepeatActionImage = function()
|
|
{
|
|
iconObj.removeAllChildren();
|
|
iconObj.addChild(bgObj);
|
|
|
|
if(repeatAction) iconObj.addChild(_repeatActionOnBitmap);
|
|
else iconObj.addChild(_repeatActionOffBitmap);
|
|
stage.update();
|
|
}
|
|
|
|
function createIconObj()
|
|
{
|
|
stage = new createjs.Stage(canvas);
|
|
iconObj = new createjs.Container();
|
|
|
|
//create background shape
|
|
bgObj = new createjs.Shape();
|
|
bgObj.graphics.beginFill(mouseOverBGColor)
|
|
.drawRect(0, 0, bitmapX+border*2, bitmapY+border*2).endFill();
|
|
bgObj.alpha = 0;
|
|
|
|
//change bitmap size
|
|
_repeatActionOnBitmap.setTransform(border, border, _scale, _scale);
|
|
_repeatActionOffBitmap.setTransform(border, border, _scale, _scale);
|
|
|
|
iconObj.set({alpha:0})
|
|
|
|
stage.addChild(iconObj);
|
|
self.updateRepeatActionImage();
|
|
stage.update();
|
|
}
|
|
|
|
function mouseOver()
|
|
{
|
|
if(gameState == GAME_PAUSE || (gameState != GAME_START && gameState != GAME_RUNNING) ||
|
|
playMode == PLAY_DEMO || playMode == PLAY_DEMO_ONCE || playMode == PLAY_EDIT) return;
|
|
|
|
stage.cursor = "pointer";
|
|
bgObj.alpha = 1;
|
|
stage.update();
|
|
}
|
|
|
|
function mouseOut()
|
|
{
|
|
stage.cursor = "default";
|
|
bgObj.alpha = 0;
|
|
stage.update();
|
|
}
|
|
|
|
function mouseClick()
|
|
{
|
|
if(gameState == GAME_PAUSE || (gameState != GAME_START && gameState != GAME_RUNNING) ||
|
|
playMode == PLAY_DEMO || playMode == PLAY_DEMO_ONCE || playMode == PLAY_EDIT) return;
|
|
|
|
toggleRepeatAction();
|
|
self.updateRepeatActionImage();
|
|
mouseOut();
|
|
}
|
|
|
|
init();
|
|
}
|
|
|
|
function infoIconClass( _screenX1, _screenY1, _scale, _bitmap)
|
|
{
|
|
var border = 4 * _scale;
|
|
var canvas, stage;
|
|
var iconObj, bgObj;
|
|
var saveStateObj;
|
|
var mouseOverHandler = null, mouseOutHandler = null, mouseClickHandler = null;
|
|
|
|
var bitmapX = _bitmap.getBounds().width * _scale;
|
|
var bitmapY = _bitmap.getBounds().height * _scale;
|
|
var self = this;
|
|
var enabled = 0;
|
|
|
|
|
|
function init()
|
|
{
|
|
createCanvas();
|
|
createIconObj();
|
|
}
|
|
|
|
this.enable = function ()
|
|
{
|
|
if(enabled) return;
|
|
enabled = 1;
|
|
disableMouseHandler();
|
|
enableMouseHandler();
|
|
iconObj.set({alpha:1})
|
|
stage.enableMouseOver(60);
|
|
stage.update();
|
|
}
|
|
|
|
this.disable = function (hidden)
|
|
{
|
|
disableMouseHandler();
|
|
if(hidden) {
|
|
iconObj.set({alpha:0});
|
|
} else {
|
|
iconObj.set({alpha:1})
|
|
}
|
|
stage.update();
|
|
enabled = 0;
|
|
stage.enableMouseOver(0);
|
|
}
|
|
|
|
function enableMouseHandler()
|
|
{
|
|
mouseOverHandler = iconObj.on("mouseover", mouseOver);
|
|
mouseOutHandler = iconObj.on("mouseout", mouseOut);
|
|
mouseClickHandler = iconObj.on("click", mouseClick);
|
|
}
|
|
|
|
function disableMouseHandler()
|
|
{
|
|
iconObj.removeEventListener("mouseover", mouseOverHandler);
|
|
iconObj.removeEventListener("mouseout", mouseOutHandler);
|
|
iconObj.removeEventListener("click", mouseClickHandler);
|
|
stage.cursor = "default";
|
|
stage.update();
|
|
}
|
|
|
|
function createCanvas()
|
|
{
|
|
canvas = document.createElement('canvas');
|
|
canvas.id = "info_menu";
|
|
canvas.width = bitmapX+border*2;
|
|
canvas.height = bitmapY+border*2;
|
|
|
|
var left = (_screenX1 - canvas.width - screenBorder),
|
|
top = (_screenY1 - bitmapY*4.8);
|
|
|
|
canvas.style.left = left + "px";
|
|
canvas.style.top = top + "px";
|
|
canvas.style.position = "absolute";
|
|
document.body.appendChild(canvas);
|
|
}
|
|
|
|
function createIconObj()
|
|
{
|
|
stage = new createjs.Stage(canvas);
|
|
iconObj = new createjs.Container();
|
|
|
|
//create background shape
|
|
bgObj = new createjs.Shape();
|
|
bgObj.graphics.beginFill(mouseOverBGColor)
|
|
.drawRect(0, 0, bitmapX+border*2, bitmapY+border*2).endFill();
|
|
bgObj.alpha = 0;
|
|
|
|
//change bitmap size
|
|
_bitmap.setTransform(border, border, _scale, _scale);
|
|
|
|
iconObj.addChild(bgObj);
|
|
iconObj.addChild(_bitmap);
|
|
|
|
iconObj.set({alpha:0})
|
|
|
|
stage.addChild(iconObj);
|
|
stage.update();
|
|
}
|
|
|
|
function mouseOver()
|
|
{
|
|
if(gameState == GAME_PAUSE || (gameState != GAME_START && gameState != GAME_RUNNING && playMode != PLAY_EDIT)) return;
|
|
|
|
stage.cursor = "pointer";
|
|
bgObj.alpha = 1;
|
|
stage.update();
|
|
}
|
|
|
|
function mouseOut()
|
|
{
|
|
stage.cursor = "default";
|
|
bgObj.alpha = 0;
|
|
stage.update();
|
|
}
|
|
|
|
function mouseClick()
|
|
{
|
|
if(gameState == GAME_PAUSE || (gameState != GAME_START && gameState != GAME_RUNNING && playMode != PLAY_EDIT)) return;
|
|
saveState();
|
|
infoMenu(restoreState, null);
|
|
mouseOut();
|
|
}
|
|
|
|
function saveState()
|
|
{
|
|
saveStateObj = saveKeyHandler(noKeyDown);
|
|
gamePause();
|
|
if(playMode == PLAY_EDIT) {
|
|
if(editLevelModified()) saveTestState();
|
|
stopEditTicker();
|
|
} else {
|
|
stopPlayTicker();
|
|
stopAllSpriteObj();
|
|
}
|
|
self.disable();
|
|
}
|
|
|
|
function restoreState()
|
|
{
|
|
restoreKeyHandler(saveStateObj);
|
|
if(playMode == PLAY_EDIT) {
|
|
startEditTicker();
|
|
} else {
|
|
startAllSpriteObj();
|
|
startPlayTicker();
|
|
}
|
|
gameResume();
|
|
self.enable();
|
|
}
|
|
init();
|
|
}
|
|
|
|
function helpIconClass( _screenX1, _screenY1, _scale, _bitmap)
|
|
{
|
|
var border = 4 * _scale;
|
|
var canvas, stage;
|
|
var iconObj, bgObj;
|
|
var saveStateObj;
|
|
var mouseOverHandler = null, mouseOutHandler = null, mouseClickHandler = null;
|
|
|
|
var bitmapX = _bitmap.getBounds().width * _scale;
|
|
var bitmapY = _bitmap.getBounds().height * _scale;
|
|
var self = this;
|
|
var enabled = 0;
|
|
|
|
|
|
function init()
|
|
{
|
|
createCanvas();
|
|
createIconObj();
|
|
}
|
|
|
|
this.enable = function ()
|
|
{
|
|
if(enabled) return;
|
|
enabled = 1;
|
|
disableMouseHandler();
|
|
enableMouseHandler();
|
|
iconObj.set({alpha:1})
|
|
stage.enableMouseOver(60);
|
|
stage.update();
|
|
}
|
|
|
|
this.disable = function (hidden)
|
|
{
|
|
disableMouseHandler();
|
|
if(hidden) {
|
|
iconObj.set({alpha:0});
|
|
} else {
|
|
iconObj.set({alpha:1})
|
|
}
|
|
stage.update();
|
|
enabled = 0;
|
|
stage.enableMouseOver(0);
|
|
}
|
|
|
|
function enableMouseHandler()
|
|
{
|
|
mouseOverHandler = iconObj.on("mouseover", mouseOver);
|
|
mouseOutHandler = iconObj.on("mouseout", mouseOut);
|
|
mouseClickHandler = iconObj.on("click", mouseClick);
|
|
}
|
|
|
|
function disableMouseHandler()
|
|
{
|
|
iconObj.removeEventListener("mouseover", mouseOverHandler);
|
|
iconObj.removeEventListener("mouseout", mouseOutHandler);
|
|
iconObj.removeEventListener("click", mouseClickHandler);
|
|
stage.cursor = "default";
|
|
stage.update();
|
|
}
|
|
|
|
function createCanvas()
|
|
{
|
|
canvas = document.createElement('canvas');
|
|
canvas.id = "help_menu";
|
|
canvas.width = bitmapX+border*2;
|
|
canvas.height = bitmapY+border*2;
|
|
|
|
var left = (_screenX1 - canvas.width - screenBorder),
|
|
top = (_screenY1 - bitmapY*3.2);
|
|
|
|
canvas.style.left = left + "px";
|
|
canvas.style.top = top + "px";
|
|
canvas.style.position = "absolute";
|
|
document.body.appendChild(canvas);
|
|
}
|
|
|
|
function createIconObj()
|
|
{
|
|
stage = new createjs.Stage(canvas);
|
|
iconObj = new createjs.Container();
|
|
|
|
//create background shape
|
|
bgObj = new createjs.Shape();
|
|
bgObj.graphics.beginFill(mouseOverBGColor)
|
|
.drawRect(0, 0, bitmapX+border*2, bitmapY+border*2).endFill();
|
|
bgObj.alpha = 0;
|
|
|
|
//change bitmap size
|
|
_bitmap.setTransform(border, border, _scale, _scale);
|
|
|
|
iconObj.addChild(bgObj);
|
|
iconObj.addChild(_bitmap);
|
|
|
|
iconObj.set({alpha:0})
|
|
|
|
stage.addChild(iconObj);
|
|
stage.update();
|
|
}
|
|
|
|
function mouseOver()
|
|
{
|
|
if(gameState == GAME_PAUSE || (gameState != GAME_START && gameState != GAME_RUNNING && playMode != PLAY_EDIT)) return;
|
|
|
|
stage.cursor = "pointer";
|
|
bgObj.alpha = 1;
|
|
stage.update();
|
|
}
|
|
|
|
function mouseOut()
|
|
{
|
|
stage.cursor = "default";
|
|
bgObj.alpha = 0;
|
|
stage.update();
|
|
}
|
|
|
|
function mouseClick()
|
|
{
|
|
if(gameState == GAME_PAUSE || (gameState != GAME_START && gameState != GAME_RUNNING && playMode != PLAY_EDIT)) return;
|
|
saveState();
|
|
helpMenu(restoreState);
|
|
mouseOut();
|
|
}
|
|
|
|
function saveState()
|
|
{
|
|
saveStateObj = saveKeyHandler(noKeyDown);
|
|
gamePause();
|
|
if(playMode == PLAY_EDIT) {
|
|
if(editLevelModified()) saveTestState();
|
|
stopEditTicker();
|
|
} else {
|
|
stopPlayTicker();
|
|
stopAllSpriteObj();
|
|
}
|
|
self.disable();
|
|
}
|
|
|
|
function restoreState()
|
|
{
|
|
restoreKeyHandler(saveStateObj);
|
|
if(playMode == PLAY_EDIT) {
|
|
startEditTicker();
|
|
} else {
|
|
startAllSpriteObj();
|
|
startPlayTicker();
|
|
}
|
|
gameResume();
|
|
self.enable();
|
|
}
|
|
init();
|
|
|
|
}
|
|
|
|
function themeIconClass( _screenX1, _screenY1, _scale, _themeBitmapApple2, _themeBitmapC64)
|
|
{
|
|
var border = 4 * _scale;
|
|
var themeCanvas, stage;
|
|
var themeIcon, themeBG;
|
|
var saveStateObj;
|
|
var mouseOverHandler = null, mouseOutHandler = null, mouseClickHandler = null;
|
|
|
|
var bitmapX = _themeBitmapApple2.getBounds().width * _scale;
|
|
var bitmapY = _themeBitmapApple2.getBounds().height * _scale;
|
|
var self = this;
|
|
var enabled = 0;
|
|
|
|
var outColor = backgroundColor;
|
|
|
|
init();
|
|
|
|
function init()
|
|
{
|
|
createCanvas();
|
|
createThemeIcon();
|
|
}
|
|
|
|
this.enable = function ()
|
|
{
|
|
if(enabled) return;
|
|
enabled = 1;
|
|
disableMouseHandler();
|
|
enableMouseHandler();
|
|
themeIcon.set({alpha:1})
|
|
stage.enableMouseOver(60);
|
|
stage.update();
|
|
}
|
|
|
|
this.disable = function (hidden)
|
|
{
|
|
disableMouseHandler();
|
|
if(hidden) {
|
|
themeIcon.set({alpha:0});
|
|
} else {
|
|
themeIcon.set({alpha:1})
|
|
}
|
|
stage.update();
|
|
enabled = 0;
|
|
stage.enableMouseOver(0);
|
|
}
|
|
|
|
function enableMouseHandler()
|
|
{
|
|
mouseOverHandler = themeIcon.on("mouseover", mouseOver);
|
|
mouseOutHandler = themeIcon.on("mouseout", mouseOut);
|
|
mouseClickHandler = themeIcon.on("click", mouseClick);
|
|
}
|
|
|
|
function disableMouseHandler()
|
|
{
|
|
themeIcon.removeEventListener("mouseover", mouseOverHandler);
|
|
themeIcon.removeEventListener("mouseout", mouseOutHandler);
|
|
themeIcon.removeEventListener("click", mouseClickHandler);
|
|
stage.cursor = "default";
|
|
stage.update();
|
|
}
|
|
|
|
function createCanvas()
|
|
{
|
|
themeCanvas = document.createElement('canvas');
|
|
themeCanvas.id = "theme_menu";
|
|
themeCanvas.width = bitmapX+border*2;
|
|
themeCanvas.height = bitmapY+border*2;
|
|
|
|
var left = (_screenX1 - themeCanvas.width - screenBorder),
|
|
top = (_screenY1 - bitmapY*1.5);
|
|
|
|
themeCanvas.style.left = left + "px";
|
|
themeCanvas.style.top = top + "px";
|
|
themeCanvas.style.position = "absolute";
|
|
document.body.appendChild(themeCanvas);
|
|
}
|
|
|
|
function createThemeIcon()
|
|
{
|
|
stage = new createjs.Stage(themeCanvas);
|
|
themeIcon = new createjs.Container();
|
|
|
|
//create background shape
|
|
themeBG = new createjs.Shape();
|
|
themeBG.graphics.beginFill(outColor)
|
|
.drawRect(0, 0, bitmapX+border*2, bitmapY+border*2).endFill();
|
|
//themeBG.alpha = 0;
|
|
|
|
//change bitmap size
|
|
_themeBitmapApple2.setTransform(border, border, _scale, _scale);
|
|
_themeBitmapC64.setTransform(border, border, _scale, _scale);
|
|
|
|
themeIcon.set({alpha:0})
|
|
stage.addChild(themeIcon);
|
|
updateThemeImage(0);
|
|
}
|
|
|
|
function updateThemeImage(showTips)
|
|
{
|
|
themeIcon.removeAllChildren();
|
|
themeIcon.addChild(themeBG);
|
|
|
|
if(curTheme == THEME_APPLE2) {
|
|
themeIcon.addChild(_themeBitmapApple2);
|
|
//if(showTips) setTimeout(function() {showTipsText("APPLE-II THEME MODE", 2500);}, 50);
|
|
} else {
|
|
themeIcon.addChild(_themeBitmapC64);
|
|
//if(showTips) setTimeout(function() {showTipsText("C64 THEME MODE", 2500);}, 50);
|
|
}
|
|
|
|
stage.update();
|
|
}
|
|
|
|
function mouseOver()
|
|
{
|
|
if(gameState == GAME_PAUSE || (gameState == GAME_WAITING && playMode != PLAY_EDIT)) return;
|
|
stage.cursor = "pointer";
|
|
stage.update();
|
|
}
|
|
|
|
function mouseOut()
|
|
{
|
|
stage.cursor = "default";
|
|
stage.update();
|
|
}
|
|
|
|
function mouseClick()
|
|
{
|
|
if(gameState == GAME_PAUSE || (gameState == GAME_WAITING && playMode != PLAY_EDIT)) return;
|
|
curTheme = (curTheme == THEME_APPLE2?THEME_C64:THEME_APPLE2);
|
|
|
|
saveState();
|
|
|
|
soundStop(soundDig);
|
|
soundStop(soundFall);
|
|
|
|
themeDataReset(1);
|
|
updateThemeImage(1);
|
|
themeColorIconUpdate();
|
|
|
|
if(playMode == PLAY_EDIT) {
|
|
startEditMode();
|
|
} else {
|
|
changeThemeScreen(); //real time change theme screen
|
|
}
|
|
}
|
|
|
|
function saveState()
|
|
{
|
|
setThemeMode(curTheme);
|
|
if(playMode == PLAY_EDIT) {
|
|
if(editLevelModified()) saveTestState();
|
|
stopEditTicker();
|
|
}
|
|
}
|
|
}
|
|
|
|
function themeColorIconUpdate()
|
|
{
|
|
themeColorObj.themeChange();
|
|
}
|
|
|
|
// For EDIT mode
|
|
function pasteIconClass( _screenX1, _screenY1, _scale, _bitmap)
|
|
{
|
|
var border = 4 * _scale;
|
|
var canvas, stage;
|
|
var iconObj, bgObj;
|
|
var saveStateObj;
|
|
var mouseOverHandler = null, mouseOutHandler = null, mouseClickHandler = null;
|
|
|
|
var bitmapX = _bitmap.getBounds().width * _scale;
|
|
var bitmapY = _bitmap.getBounds().height * _scale;
|
|
var self = this;
|
|
var enabled = 0;
|
|
|
|
init();
|
|
|
|
function init()
|
|
{
|
|
createCanvas();
|
|
createIconObj();
|
|
}
|
|
|
|
this.enable = function ()
|
|
{
|
|
if (enabled) return;
|
|
|
|
enabled = 1;
|
|
disableMouseHandler();
|
|
enableMouseHandler();
|
|
|
|
document.body.appendChild(canvas); //overlay with demoCanvas, make zIndex up ?
|
|
|
|
iconObj.set({alpha:1})
|
|
stage.enableMouseOver(60);
|
|
stage.update();
|
|
}
|
|
|
|
this.disable = function ()
|
|
{
|
|
if (!enabled) return;
|
|
|
|
disableMouseHandler();
|
|
iconObj.set({alpha:0});
|
|
stage.update();
|
|
enabled = 0;
|
|
stage.enableMouseOver(0);
|
|
}
|
|
|
|
function enableMouseHandler()
|
|
{
|
|
mouseOverHandler = iconObj.on("mouseover", mouseOver);
|
|
mouseOutHandler = iconObj.on("mouseout", mouseOut);
|
|
mouseClickHandler = iconObj.on("click", mouseClick);
|
|
}
|
|
|
|
function disableMouseHandler()
|
|
{
|
|
iconObj.removeEventListener("mouseover", mouseOverHandler);
|
|
iconObj.removeEventListener("mouseout", mouseOutHandler);
|
|
iconObj.removeEventListener("click", mouseClickHandler);
|
|
stage.cursor = "default";
|
|
stage.update();
|
|
}
|
|
|
|
function createCanvas()
|
|
{
|
|
canvas = document.createElement('canvas');
|
|
canvas.id = "paste_icon";
|
|
canvas.width = bitmapX+border*2;
|
|
canvas.height = bitmapY+border*2;
|
|
|
|
var left = (_screenX1 - canvas.width - screenBorder),
|
|
top = (canvas.height*2 + bitmapY*3/2)|0;
|
|
|
|
canvas.style.left = left + "px";
|
|
canvas.style.top = top + "px";
|
|
canvas.style.position = "absolute";
|
|
document.body.appendChild(canvas);
|
|
}
|
|
|
|
function createIconObj()
|
|
{
|
|
stage = new createjs.Stage(canvas);
|
|
iconObj = new createjs.Container();
|
|
|
|
//create mouseOver shape
|
|
bgObj = new createjs.Shape();
|
|
bgObj.graphics.beginFill(mouseOverBGColor)
|
|
.drawRect(0, 0, bitmapX+border*2, bitmapY+border*2).endFill();
|
|
bgObj.alpha = 0;
|
|
|
|
//change bitmap size
|
|
_bitmap.setTransform(border, border, _scale, _scale);
|
|
|
|
iconObj.addChild(bgObj);
|
|
iconObj.addChild(_bitmap);
|
|
iconObj.set({alpha:0})
|
|
|
|
stage.addChild(iconObj);
|
|
stage.update();
|
|
}
|
|
|
|
function mouseOver()
|
|
{
|
|
if(playMode != PLAY_EDIT) return;
|
|
|
|
stage.cursor = "pointer";
|
|
bgObj.alpha = 1;
|
|
stage.update();
|
|
}
|
|
|
|
function mouseOut()
|
|
{
|
|
stage.cursor = "default";
|
|
bgObj.alpha = 0;
|
|
stage.update();
|
|
}
|
|
|
|
function mouseClick()
|
|
{
|
|
if(playMode != PLAY_EDIT) return;
|
|
mouseOut();
|
|
editPasteMap();
|
|
}
|
|
}
|
|
|
|
//======================================
|
|
// BEGIN: Change Theme Screen real time
|
|
//======================================
|
|
|
|
function changeThemeScreen()
|
|
{
|
|
rebuildMap();
|
|
|
|
//Change runner theme
|
|
runner.sprite.spriteSheet = runnerData;
|
|
|
|
//change guard theme
|
|
for(var i = 0; i < guardCount; i++) {
|
|
if(redhatMode && guard[i].hasGold > 0)
|
|
guard[i].sprite.spriteSheet = redhatData;
|
|
else
|
|
guard[i].sprite.spriteSheet = guardData;
|
|
}
|
|
|
|
//change holeObj theme
|
|
holeObj.sprite.spriteSheet = holeData;
|
|
|
|
//change fillHoleObj theme
|
|
for(var i = 0; i < fillHoleObj.length; i++) {
|
|
fillHoleObj[i].spriteSheet = holeData;
|
|
}
|
|
|
|
moveSprite2Top();
|
|
|
|
clearGround();
|
|
clearInfo();
|
|
initInfoVariable();
|
|
buildGroundInfo();
|
|
}
|
|
|
|
function rebuildMap()
|
|
{
|
|
var curTile;
|
|
|
|
for(var x = 0; x < NO_OF_TILES_X; x++) {
|
|
for(var y = 0; y < NO_OF_TILES_Y; y++) {
|
|
switch(map[x][y].base) {
|
|
default:
|
|
case EMPTY_T: //empty
|
|
continue;
|
|
case BLOCK_T: //Normal Brick
|
|
curTile = getThemeBitmap("brick");
|
|
if(map[x][y].bitmap.alpha < 1) curTile.set({alpha:0}); //hide brick digging
|
|
break;
|
|
case SOLID_T: //Solid Brick
|
|
curTile = getThemeBitmap("solid");
|
|
break;
|
|
case LADDR_T: //Ladder
|
|
curTile = getThemeBitmap("ladder");
|
|
break;
|
|
case BAR_T: //Line of rope
|
|
curTile = getThemeBitmap("rope");
|
|
break;
|
|
case TRAP_T: //False brick
|
|
curTile = getThemeBitmap("brick");
|
|
if(map[x][y].bitmap.alpha < 1) curTile.set({alpha:0.5}); //show trap tile
|
|
break;
|
|
case HLADR_T: //Ladder appears at end of level
|
|
curTile = getThemeBitmap("ladder");
|
|
curTile.set({alpha:0}); //hide the laddr
|
|
break;
|
|
case GOLD_T: //Gold
|
|
curTile = getThemeBitmap("gold");
|
|
break;
|
|
}
|
|
mainStage.removeChild(map[x][y].bitmap); //remove old
|
|
curTile.setTransform(x * tileWScale, y * tileHScale, tileScale, tileScale); //x,y, scaleX, scaleY
|
|
mainStage.addChild(curTile); //add new
|
|
map[x][y].bitmap = curTile; //replace bitmap
|
|
}
|
|
}
|
|
}
|
|
|
|
function clearGround()
|
|
{
|
|
for(var i = 0; i < groundTile.length; i++)
|
|
mainStage.removeChild(groundTile[i]);
|
|
}
|
|
|
|
function clearInfo()
|
|
{
|
|
var i;
|
|
|
|
if(playMode == PLAY_CLASSIC || playMode == PLAY_AUTO || playMode == PLAY_DEMO) {
|
|
for(i = 0; i < scoreTxt.length; i++) mainStage.removeChild(scoreTxt[i]);
|
|
for(i = 0; i < scoreTile.length; i++) mainStage.removeChild(scoreTile[i]);
|
|
|
|
if(playMode == PLAY_DEMO) {
|
|
for(i = 0; i < demoTxt.length; i++) mainStage.removeChild(demoTxt[i]);
|
|
} else {
|
|
for(i = 0; i < lifeTxt.length; i++) mainStage.removeChild(lifeTxt[i]);
|
|
for(i = 0; i < lifeTile.length; i++) mainStage.removeChild(lifeTile[i]);
|
|
}
|
|
} else { //PLAY_MODERN, PLAY_DEMO_ONCE
|
|
for(i = 0; i < goldTxt.length; i++) mainStage.removeChild(goldTxt[i]);
|
|
for(i = 0; i < goldTile.length; i++) mainStage.removeChild(goldTile[i]);
|
|
|
|
for(i = 0; i < guardTxt.length; i++) mainStage.removeChild(guardTxt[i]);
|
|
for(i = 0; i < guardTile.length; i++) mainStage.removeChild(guardTile[i]);
|
|
|
|
for(i = 0; i < timeTxt.length; i++) mainStage.removeChild(timeTxt[i]);
|
|
for(i = 0; i < timeTile.length; i++) mainStage.removeChild(timeTile[i]);
|
|
}
|
|
|
|
for(i = 0; i < levelTxt.length; i++) mainStage.removeChild(levelTxt[i]);
|
|
for(i = 0; i < levelTile.length; i++) mainStage.removeChild(levelTile[i]);
|
|
}
|
|
|
|
//======================================
|
|
// END: Change Theme Screen real time
|
|
//======================================
|